AI Insights · Timothy · July 2021
Top 5 Waifu Games Performance in Lithuania, Q2 2021
In Q2 2021, Lithuania saw varying trends in revenue, downloads, and active users for top Waifu games including Azur Lane, Honkai Impact 3rd, Sword Master Story, Idle Angels: Goddess' Warfare, and Illusion Connect.
In the second quarter of 2021, the performance of the top 5 Waifu games in Lithuania showed diverse trends across revenue, downloads, and active users. The data, sourced from Sensor Tower, provides insights into how these games fared on a unified platform.
Azur Lane experienced a noticeable increase in weekly revenue, peaking at approximately $503 in the week of May 31. Weekly downloads saw a spike to 264 in the week of June 7, while active users peaked at 570 during the same week. However, by the end of June, active users had declined to 392.
Honkai Impact 3rd saw significant fluctuations in its weekly revenue, with the highest revenue of around $708 recorded in the week of May 31. Downloads showed a moderate increase, reaching 114 in mid-June. Active users also saw a general upward trend, peaking at 435 in the week of June 14.
Sword Master Story had a mixed quarter. Revenue was inconsistent, with a peak of $78 in the week of May 10 and fluctuations thereafter. Downloads surged to 122 in early May but declined significantly towards the end of the quarter. Active users peaked at 195 in mid-May but saw a steady decline to 65 by the end of June.
Idle Angels: Goddess' Warfare showed a peak weekly revenue of $381 in late April, but it dropped significantly in subsequent weeks. Downloads were minimal after early May, with only a few downloads recorded towards the end of the quarter. Active users decreased from a high of 232 in mid-April to 72 by the end of June.
Illusion Connect maintained a relatively stable revenue stream with a peak of $65 in late June. Downloads were consistently low throughout the quarter, peaking at 19 in late April. Active users remained stable, with a peak of 287 in mid-April, but slightly decreased to 239 by the end of June.
For more detailed insights into the performance of mobile apps, visit Sensor Tower.